Rigging/skinning, skin morph, morphers
Capture with our motion capture system, reconstruct, labelling, importing data and cleaning (Workstation, Vicon IQ, Motion Builder, 3dsMax)
Lead of a junior animator, camera staging, animation of fingers and assets, lipsynch and facial animations
Film editing
Film editing
Animations of the game.
FUNKY LAB RAT (2010) / PSN
Animation of intro and credits FMVs, and Trailer (keyframes)
Compositing and editing
KNOCKOUT PARTY (2009), Ubisoft / Wii
Characters and assets In-game animations (keyframes)
Ending FMV animation (keyframes)
PIRATES : TRAILER (2008) Project killed
Animation of the trailer's last part
EYE TOY : POM POM PARTY (2008), Sony / Eyetoy PS2
In game animation
ALONE IN THE DARK 5 NEAR INVESTIGATION (2008), Atari / PS2 - Wii
In-game animation (keyframes)
Real Time Cinematics animation : camera staging, use of motion mixer with our bank of Mocap datas and keyframing (automatic lipsynch by the engine)
OBSCURE 2 : THE AFTERMATH (2007), Playlogic / PS2 - Wii - PC
Rigging / skinning / morphers
FMVs animation : camera staging, use of motion mixer with our bank of Mocap datas and keyframing